﻿using System;
using System.IO;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace PlatformerCS
{
    public static class Global
    {
        public static Vector2 AmmoPos = new Vector2(GameBoard.WIDTH - 200, 100);
    }
}
